{"id":1745,"date":"2024-06-29T18:14:49","date_gmt":"2024-06-29T18:14:49","guid":{"rendered":"https:\/\/cjsharkey.com\/?page_id=1745"},"modified":"2026-03-31T03:22:50","modified_gmt":"2026-03-31T03:22:50","slug":"about","status":"publish","type":"page","link":"https:\/\/cjsharkey.com\/index.php\/about\/","title":{"rendered":"ABOUT ME"},"content":{"rendered":"<!--themify_builder_content-->\n<div id=\"themify_builder_content-1745\" data-postid=\"1745\" class=\"themify_builder_content themify_builder_content-1745 themify_builder tf_clear\">\n                    <div  data-css_id=\"a5a31c8\" data-lazy=\"1\" class=\"module_row themify_builder_row fullwidth_row_container tb_a5a31c8 tb_first tf_w\">\n                        <div class=\"row_inner col_align_top tb_col_count_1 tf_box tf_rel\">\n                        <div  data-lazy=\"1\" class=\"module_column tb-column col-full tb_6804216 first\">\n                    <!-- module text -->\n<div  class=\"module module-text tb_c2da917   \" data-lazy=\"1\">\n        <div  class=\"tb_text_wrap\">\n        <h2>About Me<\/h2><p>My name is CJ Sharkey, and I am a level designer from Michigan. I began taking level design courses at 12 through ID Tech, where I was first introduced to Unreal Engine and The Source Engine&#8217;s Hammer Editor. Since then, I&#8217;ve taken part in numerous game design courses leading up to college. I am further solidifying my skills and abilities as I recently obtained my Bachelor&#8217;s Degree in Video Game Design from Clark University of Worcester, MA, in 2022. As a level designer, I am determined to acquire new skill sets and take on various challenges from the game&#8217;s technical and developmental side. On my website, you will find a collection of projects I have had the opportunity to work with others on, as well as some solo projects I&#8217;ve worked on throughout the years.<\/p><p>When time allows, I play various games, including first-person shooters, MMORPGs, Survival, Strategy, and Puzzle Games. This helps me further my education and experience as while I&#8217;m enjoying playing the games, I&#8217;m also studying the game&#8217;s structure, art, economy, and aesthetics. I learn what works well and doesn&#8217;t and read other players&#8217; feedback to understand what players want in a particular game genre. That way, when working on my projects, I&#8217;ll know where to start when creating an enjoyable experience for the community. Playing games is a crucial factor in properly developing a game, as you&#8217;ll be able to understand what the player base wants. In doing that, you can accommodate their recommendations\/criticism.<\/p>    <\/div>\n<\/div>\n<!-- \/module text -->        <div  data-lazy=\"1\" class=\"module_subrow themify_builder_sub_row tf_w col_align_top tb_col_count_4 tb_6aoz178\">\n                <div  data-lazy=\"1\" class=\"module_column sub_column col4-1 tb_858v178 first\">\n                    <!-- module feature -->\n<div  class=\"module module-feature tb_408v746 with-chart layout-icon-top size-medium \" data-layout-mobile=\"icon-top\" data-layout-desktop=\"icon-top\" data-lazy=\"1\">\n        <div class=\"module-feature-image tf_textc tf_rel\">\n                            <span class=\"module-feature-chart-html5 tf_box tf_rel tf_inline_b\">\n                                    <svg class=\"tf_abs tf_w tf_h\">\n                    <circle class=\"tb_feature_fill\" r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\"\/>\n                    <circle class=\"tb_feature_stroke\" r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke=\"#000000\" stroke-width=\"3\" data-progress=\"100\" stroke-dasharray=\"0,10000\"\/>\n                                            <circle class=\"tb_feature_bg\" r=\"calc(50% - 2px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\" fill=\"#ffe100\" \/>\n                                        <\/svg>\n                                <span class=\"chart-html5-circle tf_w tf_h\">\n                                            <em class=\"module-feature-icon tf_rel\" style=\"color:#000\"><svg  class=\"tf_fa tf-far-keyboard\" xmlns:xlink=\"http:\/\/www.w3.org\/1999\/xlink\" aria-hidden=\"true\"><use href=\"#tf-far-keyboard\" xlink:href=\"#tf-far-keyboard\"><\/use><\/svg><\/em>\n                                    <\/span>\n\n                \n            <\/span>\n                <\/div>\n    <div class=\"module-feature-content tf_textc\">\n                <div class=\"tb_text_wrap\">\n            <p>Born into a household of gamers, my parents gave me a used keyboard to play with at the age of 1.<\/p>        <\/div>\n    <\/div>\n<\/div>\n<!-- \/module feature -->\n        <\/div>\n                    <div  data-lazy=\"1\" class=\"module_column sub_column col4-1 tb_b3o1178\">\n                    <!-- module feature -->\n<div  class=\"module module-feature tb_nn7g681 with-chart layout-icon-top size-medium \" data-layout-mobile=\"icon-top\" data-layout-desktop=\"icon-top\" data-lazy=\"1\">\n        <div class=\"module-feature-image tf_textc tf_rel\">\n                            <span class=\"module-feature-chart-html5 tf_box tf_rel tf_inline_b\">\n                                    <svg class=\"tf_abs tf_w tf_h\">\n                    <circle class=\"tb_feature_fill\" r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\"\/>\n                    <circle class=\"tb_feature_stroke\" r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke=\"#000000\" stroke-width=\"3\" data-progress=\"100\" stroke-dasharray=\"0,10000\"\/>\n                                            <circle class=\"tb_feature_bg\" r=\"calc(50% - 2px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\" fill=\"#ffe100\" \/>\n                                        <\/svg>\n                                <span class=\"chart-html5-circle tf_w tf_h\">\n                                            <em class=\"module-feature-icon tf_rel\" style=\"color:#000\"><svg  class=\"tf_fa tf-fas-desktop\" xmlns:xlink=\"http:\/\/www.w3.org\/1999\/xlink\" aria-hidden=\"true\"><use href=\"#tf-fas-desktop\" xlink:href=\"#tf-fas-desktop\"><\/use><\/svg><\/em>\n                                    <\/span>\n\n                \n            <\/span>\n                <\/div>\n    <div class=\"module-feature-content tf_textc\">\n                <div class=\"tb_text_wrap\">\n            <p>By 3, I was actively playing Call of Duty, Halo, Half-Life &amp; Counter-Strike. Check out the video below!<\/p>        <\/div>\n    <\/div>\n<\/div>\n<!-- \/module feature -->\n        <\/div>\n                    <div  data-lazy=\"1\" class=\"module_column sub_column col4-1 tb_r640178\">\n                    <!-- module feature -->\n<div  class=\"module module-feature tb_1ccn792 with-chart layout-icon-top size-medium \" data-layout-mobile=\"icon-top\" data-layout-desktop=\"icon-top\" data-lazy=\"1\">\n        <div class=\"module-feature-image tf_textc tf_rel\">\n                            <span class=\"module-feature-chart-html5 tf_box tf_rel tf_inline_b\">\n                                    <svg class=\"tf_abs tf_w tf_h\">\n                    <circle class=\"tb_feature_fill\" r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\"\/>\n                    <circle class=\"tb_feature_stroke\" r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke=\"#000000\" stroke-width=\"3\" data-progress=\"100\" stroke-dasharray=\"0,10000\"\/>\n                                            <circle class=\"tb_feature_bg\" r=\"calc(50% - 2px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\" fill=\"#ffe100\" \/>\n                                        <\/svg>\n                                <span class=\"chart-html5-circle tf_w tf_h\">\n                                            <em class=\"module-feature-icon tf_rel\" style=\"color:#000\"><svg  class=\"tf_fa tf-far-building\" xmlns:xlink=\"http:\/\/www.w3.org\/1999\/xlink\" aria-hidden=\"true\"><use href=\"#tf-far-building\" xlink:href=\"#tf-far-building\"><\/use><\/svg><\/em>\n                                    <\/span>\n\n                \n            <\/span>\n                <\/div>\n    <div class=\"module-feature-content tf_textc\">\n                <div class=\"tb_text_wrap\">\n            <p>At 6 years old, I got a family tour at Valve Software, where my interest in playing video games turned into a life-long passion of making them.<\/p>        <\/div>\n    <\/div>\n<\/div>\n<!-- \/module feature -->\n        <\/div>\n                    <div  data-lazy=\"1\" class=\"module_column sub_column col4-1 tb_hidl178 last\">\n                    <!-- module feature -->\n<div  class=\"module module-feature tb_e2154a9 with-chart layout-icon-top size-medium \" data-layout-mobile=\"icon-top\" data-layout-desktop=\"icon-top\" data-lazy=\"1\">\n        <div class=\"module-feature-image tf_textc tf_rel\">\n                            <span class=\"module-feature-chart-html5 tf_box tf_rel tf_inline_b\">\n                                    <svg class=\"tf_abs tf_w tf_h\">\n                    <circle class=\"tb_feature_fill\" r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\"\/>\n                    <circle class=\"tb_feature_stroke\" r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke=\"#000000\" stroke-width=\"3\" data-progress=\"100\" stroke-dasharray=\"0,10000\"\/>\n                                            <circle class=\"tb_feature_bg\" r=\"calc(50% - 2px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\" fill=\"#ffe100\" \/>\n                                        <\/svg>\n                                <span class=\"chart-html5-circle tf_w tf_h\">\n                                            <em class=\"module-feature-icon tf_rel\" style=\"color:#000\"><svg  class=\"tf_fa tf-fas-graduation-cap\" xmlns:xlink=\"http:\/\/www.w3.org\/1999\/xlink\" aria-hidden=\"true\"><use href=\"#tf-fas-graduation-cap\" xlink:href=\"#tf-fas-graduation-cap\"><\/use><\/svg><\/em>\n                                    <\/span>\n\n                \n            <\/span>\n                <\/div>\n    <div class=\"module-feature-content tf_textc\">\n                <div class=\"tb_text_wrap\">\n            <p>At 12, I enrolled into my first game development courses and continued to do so through my college years.<\/p>        <\/div>\n    <\/div>\n<\/div>\n<!-- \/module feature -->\n        <\/div>\n                    <\/div>\n                <div  data-lazy=\"1\" class=\"module_subrow themify_builder_sub_row tf_w col_align_top tb_col_count_2 tb_64r9410\">\n                <div  data-lazy=\"1\" class=\"module_column sub_column col4-2 tb_au6t410 first\">\n                    <!-- module video -->\n<div  class=\"module module-video tb_e635445 video-top  \" data-lazy=\"1\">\n                    <div class=\"video-wrap-outer\">\n            <div class=\"video-wrap tf_rel tf_overflow\">\n                                    <noscript><iframe data-no-script src=\"https:\/\/www.youtube.com\/embed\/?pip=1&#038;playsinline=1\" allow=\"accelerometer;encrypted-media;gyroscope;picture-in-picture;fullscreen\" class=\"tf_abs tf_w tf_h\"><\/iframe><\/noscript>\n                                <\/div>\n            <!-- \/video-wrap -->\n        <\/div>\n        <!-- \/video-wrap-outer -->\n            <\/div>\n        <\/div>\n                    <div  data-lazy=\"1\" class=\"module_column sub_column col4-2 tb_zf08410 last\">\n                    <!-- module image -->\n<div  class=\"module module-image tb_qx99402 image-top   tf_mw\" data-lazy=\"1\">\n        <div class=\"image-wrap tf_rel tf_mw\">\n            <img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/cjsharkey.com\/wp-content\/uploads\/2018\/11\/bgyt.jpg\" width=\"1011\" height=\"555\" title=\"ABOUT ME\" alt=\"ABOUT ME\">    \n        <\/div>\n    <!-- \/image-wrap -->\n    \n        <\/div>\n<!-- \/module image -->        <\/div>\n                    <\/div>\n                <\/div>\n                        <\/div>\n        <\/div>\n        <\/div>\n<!--\/themify_builder_content-->","protected":false},"excerpt":{"rendered":"<p>About MeMy name is CJ Sharkey, and I am a level designer from Michigan. I began taking level design courses at 12 through ID Tech, where I was first introduced to Unreal Engine and The Source Engine&#8217;s Hammer Editor. Since then, I&#8217;ve taken part in numerous game design courses leading up to college. I am [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"class_list":["post-1745","page","type-page","status-publish","hentry","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"builder_content":"<h2>About Me<\/h2><p>My name is CJ Sharkey, and I am a level designer from Michigan. I began taking level design courses at 12 through ID Tech, where I was first introduced to Unreal Engine and The Source Engine's Hammer Editor. Since then, I've taken part in numerous game design courses leading up to college. I am further solidifying my skills and abilities as I recently obtained my Bachelor's Degree in Video Game Design from Clark University of Worcester, MA, in 2022. As a level designer, I am determined to acquire new skill sets and take on various challenges from the game's technical and developmental side. On my website, you will find a collection of projects I have had the opportunity to work with others on, as well as some solo projects I've worked on throughout the years.<\/p><p>When time allows, I play various games, including first-person shooters, MMORPGs, Survival, Strategy, and Puzzle Games. This helps me further my education and experience as while I'm enjoying playing the games, I'm also studying the game's structure, art, economy, and aesthetics. I learn what works well and doesn't and read other players' feedback to understand what players want in a particular game genre. That way, when working on my projects, I'll know where to start when creating an enjoyable experience for the community. Playing games is a crucial factor in properly developing a game, as you'll be able to understand what the player base wants. In doing that, you can accommodate their recommendations\/criticism.<\/p>\n<svg> <circle r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\"\/> <circle r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke=\"#000000\" stroke-width=\"3\" data-progress=\"100\" stroke-dasharray=\"0,10000\"\/> <circle r=\"calc(50% - 2px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\" fill=\"#ffe100\" \/> <\/svg> <em style=\"color:#000\"><svg xmlns:xlink=\"http:\/\/www.w3.org\/1999\/xlink\" aria-hidden=\"true\"><use href=\"#tf-far-keyboard\" xlink:href=\"#tf-far-keyboard\"><\/use><\/svg><\/em> \n <p>Born into a household of gamers, my parents gave me a used keyboard to play with at the age of 1.<\/p>\n<svg> <circle r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\"\/> <circle r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke=\"#000000\" stroke-width=\"3\" data-progress=\"100\" stroke-dasharray=\"0,10000\"\/> <circle r=\"calc(50% - 2px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\" fill=\"#ffe100\" \/> <\/svg> <em style=\"color:#000\"><svg xmlns:xlink=\"http:\/\/www.w3.org\/1999\/xlink\" aria-hidden=\"true\"><use href=\"#tf-fas-desktop\" xlink:href=\"#tf-fas-desktop\"><\/use><\/svg><\/em> \n <p>By 3, I was actively playing Call of Duty, Halo, Half-Life &amp; Counter-Strike. Check out the video below!<\/p>\n<svg> <circle r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\"\/> <circle r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke=\"#000000\" stroke-width=\"3\" data-progress=\"100\" stroke-dasharray=\"0,10000\"\/> <circle r=\"calc(50% - 2px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\" fill=\"#ffe100\" \/> <\/svg> <em style=\"color:#000\"><svg xmlns:xlink=\"http:\/\/www.w3.org\/1999\/xlink\" aria-hidden=\"true\"><use href=\"#tf-far-building\" xlink:href=\"#tf-far-building\"><\/use><\/svg><\/em> \n <p>At 6 years old, I got a family tour at Valve Software, where my interest in playing video games turned into a life-long passion of making them.<\/p>\n<svg> <circle r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\"\/> <circle r=\"calc(50% - 1.50px)\" cx=\"50%\" cy=\"50%\" stroke=\"#000000\" stroke-width=\"3\" data-progress=\"100\" stroke-dasharray=\"0,10000\"\/> <circle r=\"calc(50% - 2px)\" cx=\"50%\" cy=\"50%\" stroke-width=\"3\" fill=\"#ffe100\" \/> <\/svg> <em style=\"color:#000\"><svg xmlns:xlink=\"http:\/\/www.w3.org\/1999\/xlink\" aria-hidden=\"true\"><use href=\"#tf-fas-graduation-cap\" xlink:href=\"#tf-fas-graduation-cap\"><\/use><\/svg><\/em> \n <p>At 12, I enrolled into my first game development courses and continued to do so through my college years.<\/p>\n[embed]https:\/\/youtube.com\/[\/embed]\n<img src=\"http:\/\/cjsharkey.com\/wp-content\/uploads\/2018\/11\/bgyt.jpg\" width=\"1011\" height=\"555\" title=\"ABOUT ME\" alt=\"ABOUT ME\">","_links":{"self":[{"href":"https:\/\/cjsharkey.com\/index.php\/wp-json\/wp\/v2\/pages\/1745","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cjsharkey.com\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/cjsharkey.com\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/cjsharkey.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/cjsharkey.com\/index.php\/wp-json\/wp\/v2\/comments?post=1745"}],"version-history":[{"count":6,"href":"https:\/\/cjsharkey.com\/index.php\/wp-json\/wp\/v2\/pages\/1745\/revisions"}],"predecessor-version":[{"id":2869,"href":"https:\/\/cjsharkey.com\/index.php\/wp-json\/wp\/v2\/pages\/1745\/revisions\/2869"}],"wp:attachment":[{"href":"https:\/\/cjsharkey.com\/index.php\/wp-json\/wp\/v2\/media?parent=1745"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}